• Jedi Knight Class Guide

    The Jedi Knight symbols the heroism at its purest form, through his unquestioned loyalty and efforts to maintain peace across the Republic but also his determination, courage and altruistic character. A true Knight will resort to war only as the last option; even so, confronting him on the battlefield can prove to be a foolish act for most of his enemies. Few manage to gain the title of Jedi Knight, as this requires extensive training into finding the perfect balance between body and mind.

    The combat technique used by the Knights display such accuracy, reflexes and grace that is it considered to be art, even by their sworn enemies.
    The home planet of the modern Jedi Knight is Tython, a historical place with many mysteries yet undiscovered.

    The primary resource of a Jedi Knight is Focus, which he accumulates when manifesting his combat abilities and his mirror class is the Sith Warrior.




    Advanced Classes

    A Jedi Knight can specialize in two forms of combat and either train to become a Sentinel, and wield two Lightsabers at the same time, manipulating the Light side of the Force to discover the enemy’s weaknesses.

    The Jedi Knight can also become a Guardian and endure great amounts of damage without backing down during a fight.

    Guardian Trees

    Defense - Increases the Guardian's resistance against heavy damage and equips him with abilities for redirecting attacks aiming his allies towards himself (tank skill tree).

    Vigilance - Equips the Guardian with fewer but very powerful attacks that cause massive amounts of damage (DPS skill tree).

    Sentinel Trees

    Watchman - Allows the Sentinel to master the Juyo Lightsaber form causing him to become more combat resistant and his abilities more lethal as the fight lasts longer (DPS skill tree).

    Combat - The Sentinel masters the Ataru Lightsaber form becoming an agile fighter capable of striking his enemies lightning fast (DPS).

    Learning the Focus shared skill tree will allow both Sentinel and Guardian to master even more powerful Force techniques and the Shii-Cho Lightsaber form.




    Species


    The confirmed playable species for the Jedi Knight are the Humans, Miraluka, Zabrak, Mirialan and ​Twi'lek.




    Primary Stat

    The primary stat of the Jedi Knight is Strength (increases melee damage). Any player that rolls a Jedi Knight, will want to stack as much Strength as possible, since it's the primary damage booster.
    Keep in mind that if you play a Jedi Guardian (tank), you will need Endurance (increases your character's HP).




    Starships

    The Corellian Defender – Class Light Corvette is a starship created specifically for member of the Jedi Order.

    This starship perfectly suits all the needs of a Jedi Knight, it even has a small space where he can meditate without being disturbed, but more importantly it’s equipped with high-powered shields and twin turbo lasers to engage in battle if needed.





    Armor & Weapons

    Jedi Guardian

    Armor: Heavy
    Weapon: Lightsaber, Vibrosword
    Off-hand: Focus, Shield Generator

    Jedi Sentinel

    Armor: Medium
    Weapon: 2 Lightsabers (Dual Wield), Vibrosword






    Companions

    T7-01
    - Species: Astromech Droid
    - Planet: Tython
    - Stats: Aim (primary), Endurance (secondary)
    - Ranged tank with heavy armor
    - Uses a Blaster Rifle or a Blaster Pistol
    - Grenade(AOE damage) and Suppression Starting Kit
    - Crew Skills: +10 Bioanalysis Efficency, +2 Slicing Critical
    - Gifts: love - Technology; favorite - Republic Memorabilia, Cultural Artifact; like - Weapon, Military Gear

    Kira Carsen

    - Species: Female Human
    - Planet: Coruscant
    - Stats: Willpower (primary), Endurance (secondary)
    - Melee DPS with light armor
    - Uses a single or double-bladed Lightsaber
    - Special: AoE sweep ability (stun)
    - Crew Skills: +5 Synthweaving Critical, +1 Research Critical
    - Gifts: love- Luxury; favorite - Technology, Underworld Good; favorite - Courting; like - Military Gear, Republic Memorabilia, Imperial Memorabilia, Cultural Artifact, Trophy
    - Romance option

    Doc

    - Species: Male Human
    - Planet: Balmorra
    - Stats: Cunning (primary), Endurance (secondary)
    - Ranged Healer with medium armor
    - Uses a Blaster Pistol
    - Crew Skills: +5 Underworld Trading Efficiency, +5 Biochem Critical
    - Gifts: love- Courting; love - Luxury; like - Weapon, Military Gear, Technology, Cultural Artifact, Trophy, Underworld Good
    - Romance option

    Sergeant Rusk

    - Species: Male Chagrian
    - Planet: Hoth
    - Stats: Aim (primary), Endurance (secondary)
    - Ranged DPS with heavy Armor
    - Uses a Sniper Rifle
    - Special: AoE barrage ability
    - Crew Skills: +10 Armstech Efficiency, +10 Scavenging Efficiency
    - Gifts: love - Military Gear; favorite - Weapon, Republic Memorabilia; like - Luxury, Technology, Imperial Memorabilia, Cultural Artifact, Trophy

    Lord Scourge

    - Species: male Sith Pureblood
    - Planet: Hoth
    - Stats: Strength (primary), Endurance (secondary)
    - Melee tank with heavy armor
    - Uses a Lightsaber and a Shield Generator
    - Crew Skills: +10 Artifice Efficiency, +10 Archaeology Efficiency
    - Gifts: love - Trophy; favorite - Technology, Imperial Memorabilia; like - Weapon, Military Gear, Republic Memorabilia, Cultural Artifact, Underworld Good





    Videos



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    Comments 2 Comments
    1. flame6491's Avatar
      flame6491 -
      Great guide lots of info! But do you ever plan to add maybe skill tree guides or play style tips (I.E. best rotation for tanks or primary skills for dps) at any time? or is it here on this site and i just havnt found it?
    1. Dakken's Avatar
      Dakken -
      There is an excellent Sentinel guide done up by Kertz on the forums and I'm currently working on a Guardian guide...should be up this weekend.
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