Gathering skills stand at the base of the economy in SWTOR. With these skills, you and your crew can find and gather raw materials, access secured computer systems and discover valuable artifacts while travelling from one planet to another.
You can sell the found materials and information on the open market or use the discovered resources to craft useful items.
There are 4 skills within the Gathering Skills tree, as follows: Archaeology, Bioanalysis, Scavenging and Slicing.
Archaeology Crew SkillDescription: Archaeology allows searching for imbued items such as Lightsaber crystals and ancient artifacts. In other words, this skill provides the ability to mine nodes of artifacts (usually crystals). The gathered crystals can be used in Artifice and Synthweaving crafting skills.
>> Archaeology Leveling Guide <<
Bioanalysis Crew SkillDescription: Bioanalysis is used for extracting biological materials, such as cell fibers, bacterial strains, toxic extracts and medicinal fluids from creatures and plants. The resulted products can be used in the Biochem crafting skill to produce serums, med packs and biological implants.
Scavenging Crew SkillDescription: Scavenging is required to salvage usable parts and materials from old and damaged technology. The recovered resources are used in Armormech, Armstech and Cybertech crafting skills.
Slicing Crew SkillDescription: Slicing is the SWTOR definition for hacking. This skill allows one to access secure computer systems and lockboxes such as electronic safes, data stations, security mainframes and biometric footlockers and acquire important information, rare schematics and mission discovery objects . The data retrieved through Slicing actually consists of various recipes and mission schematics for all mission skills.



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