Gathering skills stand at the base of the economy in SWTOR.
With these skills, you and your crew can find and gather raw materials, access secured computer systems and discover valuable artifacts while travelling from one planet to another.
You can sell the found materials and information on the open market or use the discovered resources to craft useful items.
There are 4 skills within the Gathering Skills
tree, as follows: Archaeology
Archaeology Crew Skill
Archaeology allows searching for imbued items, namely Color Crystals
, Power Crystals
and Artifact Fragments
. These can be acquired by sending companions in Archaeology missions or by mining nodes directly. The gathered crystals are used by Artifice
and Synthweaving crafting skills
>> Archaeology Leveling Guide <<
Bioanalysis Crew Skill
Bioanalysis is used for extracting biological materials, specifically Biochemical Samples
and Biochemical Compounds
. The resulted products are required by the Biochem
crafting skill to produce Implants, Medpacs, Stims and Adrenals.
>> Bioanalysis Voss Node Maps <<
Scavenging Crew Skill
Scavenging is required to salvage usable parts and materials from old and damaged technology. Scavenging provides Scavenged Metals
and Scavenged Compounds
, all of these recources being used by Armormech
Slicing Crew Skill
Slicing is the SWTOR definition for hacking. This skill allows one to access secure computer systems and lockboxes such as electronic safes, data stations, security mainframes and biometric footlockers and acquire important information, rare schematics and mission discovery objects . The data retrieved through Slicing actually consists of Augment, Ship and Speeder Schematics
, Mission Discoveries
and Sliced Tech Parts
. Sliced Tech Parts are used for crafting Augments by Armormech
>> Silcing Leveling Guide (+Ilum nodes) <<