Regardless of how you get the required materials, the Crafting skills enable creation of armors, weapons, implants and many other items and equipment. Your companions will be able to craft items even in your absence as all you have to do is send the orders no matter where you are.
The player can specialize in only one Crafting skill, which will be shared by all of his companions. Furthermore, you can assign up to five companions to craft simultaneously.
All the crafting skills will benefit from Reverse Engineering, the process of disassembling items to get raw materials with a certain chance to discover schematics for an enhanced version of the dismantled item.
There are 6 Crew Skills within the Crafting Skills tree, as follows: Armormech, Armstech, Artifice, Biochem, Cybertech and Synthweaving.
ArmormechDescription: With Armormech you can create armor for your character from hard metals and electronic shielding. Characters and companions that have this skill will also be capable of reverse engineering their crafted armors and have a chance of discovering new ways to enhance armor creation. Armormech is using materials provided through Scavenging (gathering skill) and Underworld Trading (mission skill).
ArmstechDescription: The Armstech skill is required for crafting blasters and blaster rifles (such as the Assault Cannon, Blaster Pistol, Blaster Rifle and Sniper Rifle) and weapon upgrades (Barrels, Scopes and Triggers). Just like for the Armormech profession, the Armstech skill also allows reverse engineering to be performed on crafted blasters and possibily find out new ways to improve the creation of blasters. Armstech uses resources mostly acquired through the Scavenging gathering skill and Investigation and Underworld Trading mission skills.
>> Armstech Leveling Guide <<
ArtificeDescription: Artifice enables the construction of Jedi and Sith artifacts, focusing on creating modifications for Lightsabers, underlays and overlays of armors, focii, wrist items and feet items, namely: Circuitry, Emitter Matrix, Focus Crystal, Focus Lens, Gadget, Harness, Overlay, Underlay and Resonance Crystal. There is a great variety of Lightsaber modifications designed to enhance the attributes of a Force-user in combat, such as color crystals (also affect the color of the Lightsaber), power crystals, hilts, emitter matrices, and focus lens. Through reverse engineering of Artifice-crafted items you will have a chance of discovering new ways to improve creation of armors. Artifice based crafting requires materials gained through the Archaeology gathering skill and Treasure Hunting and Underworld Trading mission skills.
>> Artifice Leveling Guide <<
BiochemDescription: With Biochem you can develop attribute-enhancing chemical serums and medical and biological implants. The Biochem skill enables the creation of medpacs (used for healing), stimulants (injections) to enhance physical performance and biological implants that can boost fighting skills. The Biochem products can also go through a reverse engineering process with a certain chance of discovering new ways to improve implant creation. The Biochem skill is using materials obtained with the Bioanalysis gathering skill and Diplomacy mission skill.
>> Biochem Leveling Guide <<
CybertechDescription: The Cybertech skill allows producing parts and upgrades for Droids and high-tech armors for non-Force classes such as earpieces, implants, wrist-guards, and boots as well as modifications for some items: Harnesses, Overlays, Underlays, Circuitry, Gadgets and Generators. Reverse engineering is available for the Cybertech skill as well and the resources needed for Cybertech crafting come from the Scavenging and Slicing gathering skills and Investigation and Underworld Trading mission skills.
>> Cybertech Leveling Guide <<
SynthweavingDescription: Synthweaving represents the knowledge of creating lighter armors (similar with tailoring and leatherworking from other MMO games to a certain extent) for light-armor wearing classes (most likely Sith Inquisitors and Jedi Consulars). Some of the resources required for Synthweaving like premade solutions, suspensions and composites can be purchased from vendors. Other necessary materials can be acquired through the Archaeology gathering skill and Treasure Hunting and Underworld Trading mission skills. Just like in all the rest of the crafting skills, the items resulted from Synthweaving can be reverse engineered.
>> Synthweaving Leveling Guide <<



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