Regardless of how you get the required materials, the Crafting skills enable creation of armors, weapons, implants and many other items and equipment. Your companions will be able to craft items even in your absence as all you have to do is send the orders no matter where you are.
The player can specialize in only one Crafting skill, which will be shared by all of his companions. Furthermore, you can assign up to five companions to craft simultaneously.
All the crafting skills will benefit from Reverse Engineering, the process of disassembling items to get raw materials with a certain chance to discover schematics for an enhanced version of the dismantled item.
There are 6 Crew Skills within the Crafting Skills tree, as follows: Armormech, Armstech, Artifice, Biochem, Cybertech and Synthweaving.
ArmormechDescription: With Armormech you can create armor for your character from hard metals and electronic shielding. Characters and companions that have this skill will also be capable of reverse engineering their crafted armors and have a chance of discovering new ways to enhance armor creation. With Armormech you can craft Augments and Armor for Non Force classes using materials provided through Scavenging, Slicing (gathering skills) and Underworld Trading (mission skill).
ArmstechDescription: Through Armstech you will be able to craft Weapons and Augments for Non Force Classes. Just like for the Armormech profession, the Armstech skill also allows reverse engineering to be performed on crafted weapons and possibily find out new ways to improve their creation. Armstech uses resources mostly acquired through the Scavenging and Slicing gathering skills and Investigation and Underworld Trading mission skills.
>> Armstech Leveling Guide <<
ArtificeDescription: Artifice focuses on the creation of Jedi and Sith artifacts (weapons and modifications for them), namely Color Crystals, Enhancements, Lightsabers, Lightsaber Hilts, Generators, Shields, Focus and Relics. Through reverse engineering of Artifice-crafted items you will have a chance of discovering new ways to improve creation of armors. Artifice based crafting requires materials gained through the Archaeology gathering skill and the Treasure Hunting mission skill.
>> Artifice Leveling Guide <<
BiochemDescription: With Biochem you can develop attribute-enhancing chemical serums and medical and biological implants. The Biochem skill enables the creation of Medpacs (used for healing), Stims, Adrenals and Implants. The Biochem products can also go through a reverse engineering process with a certain chance of discovering new ways to improve item creation. The Biochem skill is using materials obtained with the Bioanalysis gathering skill and Diplomacy mission skill.
>> Biochem Leveling Guide <<
CybertechDescription: The Cybertech skill allows producing Armoring, Mods, Earpieces, Grenades, Droid Parts, Ship Parts and Speeders. Reverse engineering is available for the Cybertech skill as well and the resources needed for Cybertech crafting come from the Scavenging gathering skill and Underworld Trading mission skill.
>> Cybertech Leveling Guide <<
SynthweavingDescription: Synthweaving represents the knowledge of creating Augments and Armors for Force-using classes. Other necessary materials can be acquired through the Archaeology and Slicing gathering skills and Underworld Trading mission skill. Just like for all the rest of the crafting skills, the items resulted from Synthweaving can be reverse engineered.
>> Synthweaving Leveling Guide <<




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