Mission skills enable a player and his companions to engage in different types of missions such as negotiations, acquiring important information and tracking down valuable items or trading goods on the black market. Each companion has bonuses for two skills so it’s most likely you will assign missions based on that. The resulted rewards and benefits can come under many forms starting from crafting materials, gems and lockboxes up to Companion gifts and Light side or Dark side points.
Just like for the other skills, companions will carry out missions in their own time and will return with the rewards when they are done. Since Mission skills have no limitations per player you can fill up the three skill slots with Mission skills.
DiplomacyDescription: Diplomacy missions consist of arranging and handling negotiations. Certain missions can enable you to earn Medical Supplies and Companion Gifts but also contribute to your Light side/Dark side points.
Investigation Description: Investigation will enable you and your companions to analyze classified data and follow clues to reveal valuable secrets. Successful Investigation missions can earn you Researched Compounds, all sorts of Crafting Schematics (including some custom tech weapon schematics and Power Crystal schematics) and Companion Gifts.
Treasure HuntingDescription: Treasure Hunting missions consist of following a series of clues to locate and retrieve valuable items. Treasure Hunting can bring a large variety of rewards, such as Gemstones, Lockboxes, Custom Lightsaber Schematics and Companion Gifts.
Underworld TradingDescription: The Underworld Trading skill provides the competence of trading goods and services on the galactic black market. Successful missions carried out by the player or his companion can yield Underworld Metals, Luxury Fabrics, Crafting Schematics and Companion Gifts.




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