• SWTOR Character Stats Guide

    It's essential to know you character's stats and more important, how each stat will boost your character's dps, armor, HP and so on.

    A good micro-management of your char's stats is probably the most important char development strategy in a MMORPG and Star Wars: The Old Republic is no different.

    If you're a new player in the MMO scene, you need to know there are 2 sets of stats, primary stats (base stats) and secondary stats.

    Primary Stats are basically the core of your character, understanding these stats, will help you efficiently increase your character's output (damage, healing) and resistance (armor, HP). Although SWTOR is offering a great deal of customization to your character and its companions, managing your stats is really what makes you different from all other players. So, let's see some stats, shall we?

    Primary Stats

    Strength
    - Increases your melee power (damage & healing) and critical hit rate
    This is the primary stat of the Jedi Knight and Sith Warrior.

    Aim - Increases your ranged power (damage & healing) and critical hit rate
    This is the primary stat of the Trooper and Bounty Hunter.

    Cunning - Increases your tech power (damage & healing) and critical hit rate
    This is the primary statistic of the Imperial Agent and Smuggler.

    Willpower - Increases your force power (damage & healing) and critical hit rate
    This is the primary stat of the Sith Inquisitor and Jedi Consular.

    Endurance - Increases your character's HP

    Presence - Boosts your companion's health, dps and healing

    Expertise - Increases the amount of damage and healing done as well as reduces the amount of damage you take in PvP combat. This stat appears on every PvP set.


    Secondary Stats

    Power
    - Gives melee, force and tech damage & healing

    Force/Tech Power - Gives only force or tech power

    Alacrity - Increases the haste for ability casting/channeling

    Critical Rating - Increases melee, force and tech crit rating

    Accuracy - Gives +hit chance. Once you reach the hit cap, accuracy starts reducing enemy defenses (ability to parry/dodge your incoming attack) or resistance to force or tech abilities.

    Absorption - Increases the probability of damage absorbed

    Surge - Increases the critical hit (damage/healing) bonus

    Armor - Reduces physical and kinetic damage (Kinetic=Tech and Force powers)

    Defense - Increases Parry/Deflect (Deflect is a ranged parry)

    Shield - Increases chance to be shielded on attack

    What's important to remember is that any class needs to have is primary stat maxed out. The secondary stats will greatly boost your primary stats but that depends entirely on multiple factors such as level/stat cap. Veteran MMO players know what I'm talking about, bosting a stat beyond capping is a nono aka fail.

    Hope you got a general idea about stats in SWTOR, as you've probably figured it out, the stats are fairly simplistic and pretty straightforward.
    gizmo, Jacktheblade, Tyrel and 7 others like this.

    Comments 12 Comments
    1. gizmo's Avatar
      gizmo -
      great info vexx
    1. mack10's Avatar
      mack10 -
      lol Expertise as PVP stat..didn't expect that
    1. kyra's Avatar
      kyra -
      yep, sounds familiar..but I'm kinda dissapointed of the simplicity
    1. Yukonjack's Avatar
      Yukonjack -
      I really hope they don't have such formulas for stats that you need advanced computers to figure out everything.
    1. jamiex's Avatar
      jamiex -
      Actually I like that they made it simple. I mean, it's ok for both casual and harcore players and not getting yourself lost in all the details is even better.
    1. Chinkyi's Avatar
      Chinkyi -
      im liking how its simple and concise but a part of me wishes it could be more complex but then that tends to scare away some ppl
    1. Smokebomb's Avatar
      Smokebomb -
      Nice, glad to see a pvp stat
    1. danowar's Avatar
      danowar -
      I think keeping the stat system relatively simple is key to success. While I enjoy the end-game stat tweaking in other games (and hope there is some in SWTOR also), simplicity early on is important to keep new players interested.
    1. Booz's Avatar
      Booz -
      Simplicity is the way to go IMHO. Many of us are casual players in that we don't have tons of time to devote to breaking down complicated statistics. Work and family life are too high of a priority to set aside. But, if it is too easy then no point in playing. I think they have struck a pretty good sweet spot. I play for fun and don't need to be running spread sheets.
    1. Jack Torres -
      It is easy, especially if you come from another MMO. They will probably add some new stuff in time, but my guess is that BW will always keep things pretty easy.
    1. retrojunky's Avatar
      retrojunky -
      Willpower (WP) - Increases your force damage

      Take it this effects healing also?
    1. alexe's Avatar
      alexe -
      Yes, if your on healing AC.
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