• by
    Jr.
    on June 19th, 2012

    Bioware quote Posted by: Patch Notes 1.2.7b
    General


    In order to improve overall performance, the maximum number of simultaneous players on the Imperial and Republic Fleets has been decreased.
    by
    Jr.
    on June 16th, 2012

    Bioware quote Posted by: Community Q&A: June 15th, 2012
    GarrickBlackSun: I understand he is a long way off, but could you please possibly give us any sort of clearer or better insight to the unlocking of HK-51?

    Daniel Erickson (Lead Game Designer): The only thing we’re saying today is its going to take a serious amount of work, involves a galaxy-wide mission, introduces some different ways of playing the game and most people will need to have a 50 of one faction and at least a mid-level character from the other faction. Get working on those Legacy characters!
    by
    Jr.
    on June 15th, 2012

    BioWare is calling us this weekend on the PTS. Two events will take place which are meant to test the Ranked Warzones function. After these events have ended, they will require some feedback. Take a look at the official statement.

    Bioware quote Posted by: Amber Green
    Hello everyone!

    This weekend we really want to focus on testing our Ranked Warzones and we need your help! We’d like for you to get together with 7 of your friends and queue up for as many Ranked and Normal Warzones as you can during the timeframes listed below.

    At the end of the each testing
    by
    Jr.
    on June 13th, 2012

    Bioware quote Posted by: PTS 1.3 - Update 1 Patch Notes
    Classes and Combat

    General

    - Several major like buffs and debuffs no longer stack with one another. This system effects several debuffs like armor reduction, healing reduction, and accuracy reduction (through abilities like Tracer Missile, Flourish Shot, and Diversion), and buffs like armor increase, healing received increase, and damage dealt increase (through skills like Force Shelter, Kolto Residue, and Bloodthirst). This system specifically causes only the highest of any given non-stacking buff or debuff to apply. Most players will not notice the effects of this change, but groups that continue to attempt to stack non-stacking buffs and debuffs will notice the limit to how the effect calculations are applied.
    - Players can no longer potentially become stuck in a falling animation after being affected by a knockback.
    - Players no longer appear to teleport when affected by a knockback that ends in a snare effect.
    by
    Jr.
    on June 13th, 2012

    Bioware quote Posted by: Patch Notes 1.2.7a
    General


    - Addressed an issue that prevented players from reconnecting to an area for a short period of time after being disconnected from a Flashpoint or Operation. This issue could prevent players from logging into the game after transferring their character.
    by
    Jr.
    on June 12th, 2012
    Article Preview


    The long awaited Character Transfer Service is up! For now, Bioware created a list of servers that are eligible for character transfers with predetermined origin and destination servers.
    UPDATE #9: 9:30AM CDT 6/21/12
    The official page that holds more information regarding transfers is here.
    by
    Jr.
    on June 12th, 2012

    Bioware quote Posted by: Patch Notes 1.2.7
    General


    - When a player is required to rename multiple characters, it is now clear which character the rename prompt refers to.

    Page 5 of 14 1 2 3 4 5 6 7 8 9 10 11