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  1. #16
    Nameless One vexx's Avatar
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    sorry to see you go Velox...maybe you'll stop by from time to time to say hello. I know what you mean..you've been a great member and I personally salute you kind sir!

  2. #17
    Commander war1023's Avatar
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    Quote Originally Posted by Count Sacula View Post
    I think I am being trolled....



    No I’m not trolling you. It kind of hurts that you think that. The simple fact is that you opinion being different than others adds to the community. Whether you are right or WRONG doesn’t matter. Because of your BW hating I have learn something that I never would have otherwise. Without people to challenge the norm we would all turn into drones.

    It’s a sad state of the gaming company have turned to maxing their profits and no longer care about delivering the best game they can.
    TANK BEATS EVERYTHING!!!

  3. #18
    Officer dodgerfn's Avatar
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    Quote Originally Posted by clamus68 View Post
    Omg, really? This is the game that causes people to leave SWTOR? I was not real impressed in Beta and after a few weeks with the final product I am less impressed. Foremost, if you like WoW style pvp WvW then its pretty cool. The graphics are very nice. The character creation process is very similar to one of the better japanese anime mmorpg's. Then it goes downhill. This game is VERY bad at PvE. There are 8 Dungeons in the entire game. The first one is for level 30's. There is one for 40's, 50's & 60's. The other four are for level 70's+. The reason you run a dungeon is for armor and weapon sets that are matching and themed for that particular dungeon. You can purchase gems that let you transfer your better stats onto a better looking armor set, like WoW's Transmorgify ability. That's the purpose. Its not that it really furthers a story along, which are all fairly poor to begin with. There is no real interaction with other people. They have these events that are best if done by lots of folks. You don't group with them, you just commence to beating on the event objective with everyone else. You don't need others but your character is much better in a group. The loot that drops for a group is better than what you get solo. But there is nothing that presses you to group. So I can play for hours and not talk to a soul. Bad game design unless you like single player games. If thats the case why play an mmo? Again, too many people say that its better, but its not. For a free game, its still not good. Play Perfect World, it out Guild Wars Guild Wars 2. I wish folks the best, but do something better if you plan on leaving SWTOR.
    I could not disagree more. For me it's just not the next shiny thing, it has done so many things right and so many quality of life improvements. Access the Trading post anywhere. Get mail anywhere. Get quest in the vicinity of the quest giver...and don't have to run back and talk to them to 'turn in'. Travel is so much easier, no need for mounts. Yes there are fewer dungeons, but did you play any of them?? They are HARD, period. Level 80's are playing level 30 dungeons with there character scaled down. My point is even though there are fewer dungeons, they will have to be played several times to beat them..as it should be IMO.
    I'm not trying to totaly prop the game in this forum, as I'm still playing SWTOR as well, but just explaining why yes, some people are leaving SWTOR for GW2, and with some very valid reasons. From what I have read in polls, it has been the most popular game being played since it's release in Sept.....not all of those people can be wrong.

  4. #19
    Moderator SoulBender's Avatar
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    Everyone has their opinion, but GW2 is not your normal MMO. Every aspect has to be looked at in a different light. Just as you can't compare SWTOR with WOW. Just to many differences.

    Just my humble opinion.

  5. #20
    Officer Jetsu's Avatar
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    Quote Originally Posted by dodgerfn View Post
    I could not disagree more.
    Aside from the opinion portion of the quoted comment I think you're both commenting on mostly the same thing but with a very different perspective. GW2 has a lot of convenience. Some people prefer it over other things that were surrendered to make it possible. Others miss what was lost. As Soul said, you can't really compare them (objectively). There's no "right answer" for everyone.

    Example: One person sees the trinity system as an inconvenient dependence on other players that makes finding a group difficult and dealing with a player who's not up to par unbearable. Another prefers the feel of being dependent on other players (and them being dependent in turn) to do what the other personally cannot because it creates a trust between players.

  6. #21
    Officer dodgerfn's Avatar
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    Quote Originally Posted by SoulBender View Post
    Everyone has their opinion, but GW2 is not your normal MMO. Every aspect has to be looked at in a different light. Just as you can't compare SWTOR with WOW. Just to many differences.

    Just my humble opinion.
    Agreed. GW2 went way out of the box, really trying to make a totaly different MMO...therefore it's not for everybody as there was a bit of a learning curve for me, and I have played several MMO's from Wow, rift Lotro, Conan etc...they just tried to do everything unique. I love that, but some won't and that's fine. Great crafting system, but IMO SWTOR has the best crafting system ever made. The ability to use companions to craft and gather your mats is just genious IMO and may never be matched.

  7. #22
    Lieutenant
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    Quote Originally Posted by dodgerfn:42040
    Quote Originally Posted by clamus68 View Post
    Omg, really? This is the game that causes people to leave SWTOR? I was not real impressed in Beta and after a few weeks with the final product I am less impressed. Foremost, if you like WoW style pvp WvW then its pretty cool. The graphics are very nice. The character creation process is very similar to one of the better japanese anime mmorpg's. Then it goes downhill. This game is VERY bad at PvE. There are 8 Dungeons in the entire game. The first one is for level 30's. There is one for 40's, 50's & 60's. The other four are for level 70's+. The reason you run a dungeon is for armor and weapon sets that are matching and themed for that particular dungeon. You can purchase gems that let you transfer your better stats onto a better looking armor set, like WoW's Transmorgify ability. That's the purpose. Its not that it really furthers a story along, which are all fairly poor to begin with. There is no real interaction with other people. They have these events that are best if done by lots of folks. You don't group with them, you just commence to beating on the event objective with everyone else. You don't need others but your character is much better in a group. The loot that drops for a group is better than what you get solo. But there is nothing that presses you to group. So I can play for hours and not talk to a soul. Bad game design unless you like single player games. If thats the case why play an mmo? Again, too many people say that its better, but its not. For a free game, its still not good. Play Perfect World, it out Guild Wars Guild Wars 2. I wish folks the best, but do something better if you plan on leaving SWTOR.
    I could not disagree more. For me it's just not the next shiny thing, it has done so many things right and so many quality of life improvements. Access the Trading post anywhere. Get mail anywhere. Get quest in the vicinity of the quest giver...and don't have to run back and talk to them to 'turn in'. Travel is so much easier, no need for mounts. Yes there are fewer dungeons, but did you play any of them?? They are HARD, period. Level 80's are playing level 30 dungeons with there character scaled down. My point is even though there are fewer dungeons, they will have to be played several times to beat them..as it should be
    Access the Trading Post anywhere, UNLESS you want to pickup items that you just bought. Then you have to go BACK to the trading post and pick up your item. So I can buy and sell but god forbid I am sitting at a crafting station and just bought something. I now leave the crafting station, which the mere existence of one is asinine, head to a BLTP, pick up my item and then WALK back to my CRAFTING STATION, because I can't craft on the fly. This is NOT an improvement. I can merely fleet pass to a gtn, buy, sell and grab my goodies in FAR less time. That makes sense. Crafting on the fly makes sense.

    The mail thing is VERY awesome.

    Questing in GW2 is a bit more streamlined but in the end I still have turn ins. SWTOR and its bonus quests are the most seemless way of doing it but its effectively 2 sides of the coin as I do not really place one above the other.

    Dungeons, here we disagree. LI HM is hard, GW 2 dungeons are not hard, they are redundant. Max level characters do not go into them for any reason other than to complete sets. Scaling back is all cool except I get to keep all my skills, traits and gear. My hit points are scaled back but I have plenty more tricks up my sleeve than someone who is actually that level.

    Waypoints are cool except you have to walk to get where you want because the nearest waypoint isn't that close so I get to burn time walking to where I need to be. In all my guilds, we all complain about it. Mounts are very much needed.

    The biggest issue though is that it is not social. In all other mmo's you have several elements that encourage interaction early. That is not the case on GW2. I can join in any event nearby, not talk to a soul and just beat on the event objectives. There are a ton of people there, they may revive me to gain xp along the way but no friends list, no intetaction. Its a lonely game if you aren't part of a guild. That remains my issue with the game. Its been the same since beta. All the other stuff is really quibbling annoyances that I don't like but pale in comparison to anti social aspect of the game. Heck, even PC Gamer magazine noted it in their preview and review. Like I said before, its the new shiny, cause more people are playing Mists of Panda Bear than GW2. And oddly enough GW2 didn't have as many initial subscribers as SWTOR. It won't go away because F2P. Is it a bad game? No. Is it better than the other A List MMO's? No.

  8. #23
    Officer Count Sacula's Avatar
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    If it makes you feel any better War, I wish I would have been wrong and just a stupid hater troll. Up until I joined this site I was one of the biggest drones/defenders of this game. Now I feel like I have invested so much into it that it makes me angry at myself for being taken for a ride.

  9. #24
    Private Wamphyri's Avatar
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    Dec 2011
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    I stopped playing when they did the server merge. Most of my characters names were already taken on the server I joined. I'd been playing since early access and didn't like the fact that I no longer had the names of the characters I'd leveled and grown to love.

    I went back to WoW for a little while, but found it tedious. I was thinking about going panda, but then the thought of leveling a new alt through all those levels again killed off that idea.

    So, I went to GW2. I must admit I'm really enjoying it too. I've spent some real money on extra character slots (being an alt-oholic) and I now have one of each class. I'm struggling to decide which is my favourite - I currently have 7 characters in their 20's and one level 8 Mesmer I'm currently working on.

    I miss SWtOR, but my characters names meant a lot to me. If I could have kept them, I'd still be subbing and probably would do when it goes f2p. But I can't, so I won't.

  10. #25
    Drone
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    gl in whatever you decide to do next.

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