Model f2p gonna bring more players, and the model looks very nice for casual players that only can play few hours per week. The cartel coins feature seems very cool too.
I think this model its positive and gonna have sucess.
The f2p will bring more players but at the same time it is going to hurt pvp if you can only do 3 wz a week. Just seems like 7 would be a better number, 1 for each day of the week. That being said it would be worth playing the game f2p just for the stories alone.
Generally speaking, if a new MMO is publicized too much, it risks the loss of certain number of players who may think they know the title too well to play. I like this game
I understand the need for a microtransaction mechanism to make the F2P financially viable (cartel coins) but as a CE owner, im kinda annoyed the spent cycles on another vendor before honouring the promise to give the CE one some love.